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En septiembre de este año, Puhekupla reportó 33 nuevos furnis, con la particularidad de que Sulake no subió sus imágenes, sólo sus códigos. Entre ellos, se encontraban catorce muebles Wired: un causante, nueve efectos y cuatro condiciones.
El pasado veinte de diciembre, descubrimos un nuevo efecto Wired.
¿Será la antesala para que, al fin, se suban estos Wired, y muchos más?
"wf_trg_collision" | "WIRED Trigger: User Stuff Collision" | "Effects are triggered when there a user stuff collision detected by one of the move effects (move furni to direction, move furni towards/away from nearest user)"
"wf_act_flee" | "WIRED Effect: Move Furni away from nearest user" | "This Effect moves the selected Furnis away from the nearest user in the same row or column. If there is user next to this Furni, WIRED Trigger: User stuff collision will activate"
"wf_act_chase" | "WIRED Effect: Move Furni towards nearest user" | "This Effect moves the Furnis towards nearest user in the same row or column. If there is a user next to this furni, WIRED Trigger: User stuff collision will activate"
"wf_act_leave_team" | "WIRED Effect: Leave Team" | "This Effect makes the triggering user leave their current team"
"wf_act_move_to_dir" | "WIRED Effect: Change Furni Direction" | "This Effect changes the Furnis direction. When the move is blocked, Furni will change direction based on setting. If there is a user next to the Furni, WIRED Trigger: User stuff collision will activate"
"wf_act_give_reward" | "wf_act_give_reward name" | "wf_act_give_reward desc"
"wf_act_toggle_to_rnd" | "WIRED Effect: Toggle Furni to Random State" | "This Effect changes the state of the chosen furni randomly"
"wf_act_give_score_tm" | "WIRED Effect: Give score to a predefined team" | "This Effect gives the set amount of points to a team of your choosing. You can also choose how many times in a game the score can be given"
"wf_act_join_team" | "WIRED Effect: Join team" | "This Effect makes the triggering user join a team of your choosing"
"wf_act_move_furni_to" | "WIRED Effect: Move Triggering Furni" | "This Effect moves a Furni defined by the Trigger to the vicinity of one of the selected Furnis"
"wf_cnd_actor_in_group" | "wf_cnd_actor_in_group name" | "wf_cnd_actor_in_group desc"
"wf_cnd_user_count_in" | "WIRED Condition: User count in Room" | "Triggering is allowed if the user count in room is within the defined limits"
"wf_cnd_stuff_is" | "WIRED Condition: Furni Type Matches" | "Triggering is allowed if the Furni defined by Trigger is one of the chosen Furnis or is of the same type"
"wf_cnd_actor_in_team" | "WIRED Condition: User Is In Team x" | "Triggering is allowed if the triggerering user belongs to the selected team"
El pasado veinte de diciembre, descubrimos un nuevo efecto Wired.
¿Será la antesala para que, al fin, se suban estos Wired, y muchos más?
Todo comenzó un 1 de marzo de 2009. Seriéfilo a tiempo completo. Fui encargado de Información, Artículos y Eventos.
Yo creo quw ahi vendran todos esos wired descubiertos :lo:
¡¡Como pasan los años!!
Desde hace ya algun tiempo se estaban pidiendo más wired con más funciones, efectos, etc...
Supongo y espero que así sea y podamos ver wired´s nuevos.
Supongo y espero que así sea y podamos ver wired´s nuevos.